
Location: Level B-1 - From the spawn head right and up some stairs, take a left and it should be in front of you. The terminal and a star will be on the other side. Use the cube to climb over the walls by jumping on the cube and then on the wall. Location: Level A-6 - So, in reference to the A-6 Extra terminal, if you take a right at the wall instead of a left, you should find a hidden cube by some rubble.Take the cube to the wall in between 'Mobile Minefield' and 'Deception'. Location: Level A-6 - From the spawn, go straight until you hit a wall and then turn left From the water, head left and follow it until you find the terminal. Location: Level A-2 - Look for where the destroyed coliseum stands, go through it and to the water. Here are all of the hidden terminals and documents that you need outside of the ones that i already mentioned. Be sure to follow the other guides on what to say to the guy in the computer for those other achievements though. Until then, just click on the ones at the beginning of every level and you'll be good. Just to let you know before you begin this journey, you will need all 30 stars because behind the star doors are A8, B8, and C8, all of which have terminals.
0P THE TALOS PRINCIPLE PLUS
This is one at the start of every level, one next to the A, B, and C elevators, and one on floors 1-4 of the tower, plus some extra hidden ones around the world. It all makes for a great mystery that continues to grow as you try to investigate and understand it.This is pretty straightforward, just open up every terminal and click on all of the documents that are available in the game. It blends elements of sci-fi, religion, and philosophy very well you can't help but be sucked in from the start when you're traversing columns and observing your robotic wrists, and an unseeing being referring to himself only as Elohim compels you to press on. Fortunately, the world itself is so fascinating and odd that it makes hanging in there worthwhile.

It’s also a steep, slow climb to those complications. It’s later on that things get really interesting - and potentially frustrating - when you’ll have to deploy fans to send you flying, boxes to stand on when you need more height, and recording devices that "replay" what you've done in one area so you can simultaneously do more elsewhere. You'll spend your first few hours learning the basics of play: using jammers and other doohickeys to disable doors or turrets in convoluted ways. Those with much more patience will find it to be the perfect mix of challenging and rewarding - although it won't have a lot of variety until late in the game. Unless they’re extremely curious and love taking apart things to see how they work, younger kids will probably be bored by The Talos Principle.

It will make your child think of deeper things, and may be a good conversation starter about morality and ingenuity. That's the best part of the game, it makes the player question their entire reasoning for completing the puzzles, or scaling the tower.Īll in all, the game is good wholesome fun and easy to play. I had to be tactful, because he is learning obedience, even though I wanted to scale the tower- because I sensed the voice is lying.or is it? This was confusing for my son, because his natural instinct was to obey the voice. The player can choose either to obey the voice, or disobey the voice and scale the tower.

God being the voice instructing to pursue 'The True Path' without straying, and the devil (the subtle other character) swaying you to go up the tower (a location in the game which 'the voice' forbids you to climb). The entire thing is very similar to our version of God and the devil. Their are many hints that the world is artificial, and there is another subtle character which makes you question if what your doing is actually the right thing to do. This game is poses the player a serious question: What is reality? Throughout the game the players motives are questioned, and some things glitch out. He enjoyed watching me solve them and wanted to progress. I enjoyed playing it with my 5 year old son, who could solve some puzzles, but would mostly turn it over to me after trying a few times. The AI starts up in this beautifully rendered world, and is instructed by a big voice from the sky to 'Follow the path to righteousness and eternal life', by solving puzzles and collecting 'Keys' (To progress through the game). This game sets the player up as an extremely advanced humanoid AI.
